Environment pre-rendered in Unity

TERRA NOVA
OVERVIEW
Roles & Skillsets
Interaction Design
Game Design
Character Design
3D Modeling & Animation
AR/VR
Team
3 designers
2 developers
Deliverables
VR Game demo
Tools
Unity
Autodesk Maya
Photoshop
Timeline
4 weeks
Terra Nova is a cozy, ethereal VR adventure that teaches the value of conservation while providing its players with a charming world and lovable characters to enjoy.
My role in the development of Terra Nova primarily involved Character design, along with assisting in asset creation for the environment & UI.


A tour of Celestara - home of the Lumiflies

Behind-the-scenes
All assets modeled in Autodesk Maya; textured in Unity
aqua lutea
clara flore
sole candenti







Before
After


Before
After


Before
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