Environment pre-rendered in Unity

TERRA NOVA

OVERVIEW

Roles & Skillsets

Interaction Design

Game Design

Character Design

3D Modeling & Animation

AR/VR

Team

3 designers

2 developers

Deliverables

VR Game demo

Tools

Unity

Autodesk Maya

Photoshop

Timeline

4 weeks

Terra Nova is a cozy, ethereal VR adventure that teaches the value of conservation while providing its players with a charming world and lovable characters to enjoy.


My role in the development of Terra Nova primarily involved Character design, along with assisting in asset creation for the environment & UI.

A tour of Celestara - home of the Lumiflies

Behind-the-scenes

All assets modeled in Autodesk Maya; textured in Unity

aqua lutea

clara flore

sole candenti

Before

After

Before

After

Before

After